Don't Nod Staff to Strike in Paris, Workers Demand Redundancy Plan Be Abandoned

French revolution

by · Push Square

Last month, Parisian developer/publisher Don't Nod announced it would cancel multiple projects, reorganise the company, and eliminate a strangely specific 69 positions in the process. Our favourite French union, Le Syndicat des Travailleurs et Travailleuses du Jeu Vidéo (STJV), fresh off of causing headaches for Ubisoft, has a strike planned in front of Don't Nod HQ for tomorrow, Friday, 8th November.

If you are in the area, STJV says the picket will be next to the studio's head office, and festivities kick off at 2 PM; keep an eye out for a crowd of disgruntled video game developers (thanks, GamesIndustry.biz). The staff have a list of demands:

  • That Don't Nod abandons the redundancy plan
  • That employees have a voice in decision-making at the company
  • That Don't Nod CEO Oskar Guilbert be present at the negotiations

In an open letter translated by GamesIndustry, Don't Nod staff wrote: "As workers at this company, we know that these failures are due to a succession of negligent acts and bad decisions from leadership. We have warned leadership about these failures for years but are not being listened to. Ultimately, we're paying the price of these absurd decisions today with the redundancy plan."

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We'll be watching the situation with close interest. Do you think the workers will get the changes they want? With only Lost Records: Bloom & Rage currently announced, what do you think the future holds for the firm? Let us know in the comments section below.

[source gamesindustry.biz]

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About Khayl Adam

Khayl Adam is Push Square's roving Australian correspondent, a reporter tasked with scouring the internet for the richest, most succulent PlayStation stories. With five years of experience as a freelance journalist and mercenary wordsmith, RPGs are his first great love, but strategy and tactics games are a close second, genres in which he is only too happy to specialize.

Comments 8

69? Really way too specific. This has got to be some kind of joke, right? That said, I’ve never heard of “Don’t Nod”. Seems like there’s barely any good news with game companies these days outside Nintendo stuff…

@LavenderShroud Dontnod = Life is Strange, Remember Me, Tell Me Why, Vampyr, Banishers: Ghosts of New Eden

I hope Don’t Nod keeps going. I absolutely love the games they make. I’m playing Banishers right now (and really liking it and smacking myself for taking so long to get to it, despite preordering the game), in fact, and can’t wait to preorder Lost Records, having finished Life is Strange: Double Exposure. Remember Me is a hidden gem as is Vampyr, and Jusant was one of the best games to ever launch on Gamepass. This is a team that makes great games and they deserve to continue to do so.

theyve made good games but they dont sell well so therefore are in financial problems hence the redundancies.

also why is there a picture of life is strange double expose in the article they didnt make that game Deck 9 did they lost the IP to square enix

I hope the workers are able to meet their goals. Don't Nod is a, relatively speaking, small team, so I am more prone to believe they would be in crisis after mismanagement than, say, big companies like Microsoft. Still this industry lays off people like I throw away used napkins, that has to change.

Last thing: the cover image is from the latest Life is Strange game, which I'm pretty sure was not made by Don't Nod. I believe the IP now belongs to Square Enix. You should consider changing it, I think. Might cause confusion.

@trev666 Didn't see your comment before posting mine, now it feels redundant haha

@kevinm360 Ohhh. I forgot about that. I’ve been wanting to play Remember Me. I actually forgot who even made it.

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